The project aims to create training tools and a peer network for craftspeople in the areas of Digital Modelling and Digital / Additive Manufacturing.
The project will improve digital competences in the sector, develop product design and development skills, enhance the craft-making process, increase sectoral networking locally and internationally and increase customer engagement, with the purpose improving and developing individual craft businesses. Craft 4.0 will result in three main outputs:
- A training model which ensures transparency, transferability and clear learning outcomes
- Training content which allows craftspeople to acquire a set of innovative technological skills
- Guidelines and recommendations which provide an exemplar for potential exploitation in other sectors and levels of education
The project general aim is to improve digital skills of arts&crafts professionals through 3D printing in order to improve their:
- Market performance
- Customer engagement
- Marketing strategy
- Use of IT tools for the production processes
- Business possibility
- Sense of entrepreneurship
CRAFT 4.0's first intellectual output is an inspiring publication called THE MULTIDIMENSIONAL CRAFT ENTREPRENEUR.
Current trends in the craft sector show how important it is for craftspeople to embrace opportunities brought by the digital revolution.
Due to Covid-19 travel restrictions, Craft 4.0 partners held on May 7 2020 their third "international meeting" remotely via Zoom, instead of in Barcelona as scheduled.